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Hello,
I'm confronting a bug when I recreate web sockets. There is the situation in my program :
It results an error when messages received by first websocket: first created websocket has never been closed. So in my game, I use the following
closefunction to prevent this.But I have a similar issue with webassembly target. Error in exact previous situation. Brower errors are :
The
src/native/wasm.rsconcerned code is :Can you help me about solving this bug with webassembly too ? I am noob with WASM/JS things :(